<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>网络编程 on 领风沐雨</title><link>https://blog.zdltech.com/tags/%E7%BD%91%E7%BB%9C%E7%BC%96%E7%A8%8B/</link><description>Recent content in 网络编程 on 领风沐雨</description><generator>Hugo</generator><language>zh-cn</language><lastBuildDate>Wed, 04 Jan 2017 06:48:45 +0000</lastBuildDate><atom:link href="https://blog.zdltech.com/tags/%E7%BD%91%E7%BB%9C%E7%BC%96%E7%A8%8B/index.xml" rel="self" type="application/rss+xml"/><item><title>Socket请求网页</title><link>https://blog.zdltech.com/posts/socket%E8%AF%B7%E6%B1%82%E7%BD%91%E9%A1%B5/</link><pubDate>Wed, 04 Jan 2017 06:48:45 +0000</pubDate><guid>https://blog.zdltech.com/posts/socket%E8%AF%B7%E6%B1%82%E7%BD%91%E9%A1%B5/</guid><description>Java Socket现实简单的HTTP服务 http://jiangzhengjun.iteye.com/blog/512380 Java socket 访问网页 http://blog.csdn.net/yilip/article/details/45195713 import java.io....</description></item><item><title>WebSocket的C++服务器端实现</title><link>https://blog.zdltech.com/posts/websocket%E7%9A%84c%E6%9C%8D%E5%8A%A1%E5%99%A8%E7%AB%AF%E5%AE%9E%E7%8E%B0/</link><pubDate>Sun, 11 Sep 2016 09:13:18 +0000</pubDate><guid>https://blog.zdltech.com/posts/websocket%E7%9A%84c%E6%9C%8D%E5%8A%A1%E5%99%A8%E7%AB%AF%E5%AE%9E%E7%8E%B0/</guid><description>由于需要在项目中增加Websocket协议，与客户端进行通信，不想使用开源的库，比如WebSocketPP，就自己根据WebSocket协议实现一套函数，完全使用C++实现。 代码已经实现，放在个人github上面，地址：https://github.com/jice1001/websocket.g...</description></item><item><title>WebSocket心跳实现</title><link>https://blog.zdltech.com/posts/websocket%E5%BF%83%E8%B7%B3%E5%AE%9E%E7%8E%B0/</link><pubDate>Mon, 04 Jul 2016 09:43:19 +0000</pubDate><guid>https://blog.zdltech.com/posts/websocket%E5%BF%83%E8%B7%B3%E5%AE%9E%E7%8E%B0/</guid><description>//间隔发送心跳包数据给服务器，服务器在一定时间内发回心跳包响应，对比超时限定，如果超过设定的超时时间，则认为当前与服务器的websocket连接已经断开，关闭当前web socket连接，善后处理，例如重新连接，或者弹出提示…… function keepalive(ws) { var time ...</description></item><item><title>WebSocket 的性能与压力测试</title><link>https://blog.zdltech.com/posts/websocket-%E7%9A%84%E6%80%A7%E8%83%BD%E4%B8%8E%E5%8E%8B%E5%8A%9B%E6%B5%8B%E8%AF%95/</link><pubDate>Mon, 06 Jun 2016 01:32:59 +0000</pubDate><guid>https://blog.zdltech.com/posts/websocket-%E7%9A%84%E6%80%A7%E8%83%BD%E4%B8%8E%E5%8E%8B%E5%8A%9B%E6%B5%8B%E8%AF%95/</guid><description>*原文* [http://chensd.com/2015-07/websocket-stress-test-and-performance-test.html](http://chensd.com/2015-07/websocket-stress-test-and-performance-test....</description></item><item><title>websocket开发第一篇</title><link>https://blog.zdltech.com/posts/websocket%E5%BC%80%E5%8F%91%E7%AC%AC%E4%B8%80%E7%AF%87/</link><pubDate>Tue, 20 May 2014 02:57:06 +0000</pubDate><guid>https://blog.zdltech.com/posts/websocket%E5%BC%80%E5%8F%91%E7%AC%AC%E4%B8%80%E7%AF%87/</guid><description>客户端与服务端基于HTTP和WebSocket网络协议来通讯，其中HTTP用于从客户端向服务端的请求，WebSocket用于从服务端向客户端的推送，因此服务器端需要支持HTTP和WebSocket两种协议。HTTP好说，所有Web服务器都支持，而支持WebSocket的倒不多。 * Java阵营：[...</description></item></channel></rss>