第一步、先制做一个有我们需要的图片资源的APK#
如下图,这里有个about_log.png,我们需要生成apk文件。

生成的apk文件如果你不到项目的文件夹里面去取apk,想通过命令放到手机里面去可以快速用下面命令
1)、在手机里面通过包名找到apk路径,一定不要忘记有 -f#
- adb shell pm list package -f | grep com.example.testclassloader
得到如下结果
- package:/data/app/com.example.testclassloader-2/<span class="attribute">base.apk</span>=<span class="attribute-value">com</span>.example.testclassloader
2)、把base.apk拉到本地然后改名字,命令如下#
- adb shell pull /data/app/com.example.testclassloader-2/base.apk testClassLoader.apk
3)、把testClassLoader.apk放到手机里面去,命令如下#
- adb shell push testClassLoader.apk /sdcard/
4)、去手机文件管理器里面找看是否有testClassLoader.apk文件#
第二步、获取为安装apk包名的信息(假设前提不知道)#
我们可以通过这个方法得到
public PackageInfo getPackageArchiveInfo(String archiveFilePath, int flags)
具体方法如下
- /**
- * 获取未安装apk的信息
- * @param context
- * @param apkPath apk文件的path
- * @return
- */
- private Map<span class="tag"><</span><span class="tag-name">String</span>,String<span class="tag">></span> getUninstallApkInfo(Context context, String apkPath) {
- Map <span class="attribute">hashMap</span> = <span class="attribute-value">new</span> HashMap<span class="tag"><</span><span class="tag-name">String</span>,String<span class="tag">></span>();
- PackageManager <span class="attribute">pm</span> = <span class="attribute-value">context</span>.getPackageManager();
- PackageInfo <span class="attribute">pkgInfo</span> = <span class="attribute-value">pm</span>.getPackageArchiveInfo(apkPath, PackageManager.GET_ACTIVITIES);
- if (null != pkgInfo) {
- ApplicationInfo <span class="attribute">appInfo</span> = <span class="attribute-value">pkgInfo</span>.applicationInfo;
- String <span class="attribute">pkgName</span> = <span class="attribute-value">appInfo</span>.packageName;//包名
- hashMap.put(PKG_NAME, pkgName);
- } else {
- Log.d(TAG, “program don’t get apk package information”);
- }
- return hashMap;
- }
第三步、获取未安装apk(插件)的Resource#
因为没有安装,所以不能得到context,所以我们需要未安装apk的Resource,我们可以通过反射来获取,代码如下
- /**
- * @param apkPath
- * @return 得到对应插件的Resource对象
- */
- private Resources getPluginResources(String apkPath) {
- try {
- AssetManager <span class="attribute">assetManager</span> = <span class="attribute-value">AssetManager</span>.class.newInstance();
- //反射调用方法addAssetPath(String path)
- Method <span class="attribute">addAssetPath</span> = <span class="attribute-value">assetManager</span>.getClass().getMethod(ADDSSETPATH, String.class);
- //将未安装的Apk文件的添加进AssetManager中,第二个参数是apk的路径
- addAssetPath.invoke(assetManager, apkPath);
- Resources <span class="attribute">superRes</span> = <span class="attribute-value">this</span>.getResources();
- Resources <span class="attribute">mResources</span> = <span class="attribute-value">new</span> Resources(assetManager, superRes.getDisplayMetrics(), superRes.getConfiguration());
- return mResources;
- } catch (Exception e) {
- e.printStackTrace();
- }
- return null;
- }
第四步、用DexClassLoader加载apk资源文件替换背景#
如果你多DexClassLoader用法和原理不熟悉,可以参考我之前的博客
Android插件化开发之DexClassLoader动态加载dex、jar小Demo [http://blog.csdn.net/u011068702/article/details/53263442](http://blog.csdn.net/u011068702/article/details/53263442)
Android插件化开发之动态加载基础之ClassLoader工作机制 [http://blog.csdn.net/u011068702/article/details/53248960](http://blog.csdn.net/u011068702/article/details/53248960)
代码如下:
- /**
- * 加载apk获得内部资源,并且替换背景
- * @param apkDir apk目录
- * @param apkName apk名字,带.apk
- * @throws Exception
- */
- private void dynamicLoadApk(String apkPath, String apkPackageName) throws Exception {
- //在应用安装目录下创建一个名为app_dex文件夹目录,如果已经存在则不创建,这个目录主要是最优化目录,用于缓存dex文件
- File <span class="attribute">optimizedDirectoryFile</span> = <span class="attribute-value">getDir</span>(DEX, Context.MODE_PRIVATE);
- //打印路径 理论上是/data/data/package/app_dex
- Log.v(TAG, optimizedDirectoryFile.getPath().toString());
- //构建DexClassLoader
- DexClassLoader <span class="attribute">dexClassLoader</span> = <span class="attribute-value">new</span> DexClassLoader(apkPath, optimizedDirectoryFile.getPath(), null, ClassLoader.getSystemClassLoader());
- //通过使用apk自己的类加载器,反射出R类中相应的内部类进而获取我们需要的资源id
- Class<span class="tag"><?</span><span class="tag">></span> <span class="attribute">clazz</span> = <span class="attribute-value">dexClassLoader</span>.loadClass(apkPackageName + DRAWABLE);
- //得到名为about_log的这张图片字段,这个图片是为安装apk里面的图片
- Field <span class="attribute">field</span> = <span class="attribute-value">clazz</span>.getDeclaredField(IMAGE_ID);
- //得到图片id
- int <span class="attribute">resId</span> = <span class="attribute-value">field</span>.getInt(R.id.class);
- //得到插件apk中的Resource
- Resources <span class="attribute">mResources</span> = <span class="attribute-value">getPluginResources</span>(apkPath);
- if (mResources != null) {
- //通过插件apk中的Resource得到resId对应的资源
- Drawable <span class="attribute">btnDrawable</span> = <span class="attribute-value">mResources</span>.getDrawable(resId);
- mLayout.setBackgroundDrawable(btnDrawable);
- } else {
- Log.d(TAG, “mResources is null”);
- }
- }
第五步、爆出所有代码(为了详细点)#
- package com.chenyu.dexclassloaderapk;
-
- import java.io.File;
- import java.lang.reflect.Field;
- import java.lang.reflect.Method;
- import java.util.HashMap;
- import java.util.Map;
-
- import android.content.Context;
- import android.content.pm.ApplicationInfo;
- import android.content.pm.PackageInfo;
- import android.content.pm.PackageManager;
- import android.content.res.AssetManager;
- import android.content.res.Resources;
- import android.graphics.drawable.Drawable;
- import android.os.Bundle;
- import android.os.Environment;
- import android.support.v7.app.ActionBarActivity;
- import android.util.Log;
- import android.view.View;
- import android.view.View.OnClickListener;
- import android.widget.ImageView;
- import android.widget.RelativeLayout;
- import android.widget.TextView;
-
- import com.example.dexclassloaderapk.R;
-
- import dalvik.system.DexClassLoader;
-
- public class MainActivity extends ActionBarActivity {
-
- public static final String <span class="attribute">TAG</span> = <span class="attribute-value">“DexClassLoaderApk”</span>;
- public static final String <span class="attribute">PKG_NAME</span> = <span class="attribute-value">“pkgName”</span>;
- public static final String <span class="attribute">APK_PATH</span> = <span class="attribute-value">“testClassLoader.apk”</span>;
- public static final String <span class="attribute">ADDSSETPATH</span> = <span class="attribute-value">“addAssetPath”</span>;
- public static final String <span class="attribute">DEX</span> = <span class="attribute-value">“dex”</span>;
- //这个IMAGE_ID是只我放入手机里面APK 在代码里面这个图片的ID,这里我们拿到之后,然后去替换北京图片
- public static final String <span class="attribute">IMAGE_ID</span> = <span class="attribute-value">“about_log”</span>;
- public static final String <span class="attribute">DRAWABLE</span> = <span class="attribute-value">“.R$drawable”</span>;
- public TextView mTextView;
- //背景的布局
- public RelativeLayout mLayout;
- public Map<span class="tag"><</span><span class="tag-name">String</span>, String<span class="tag">></span> apkInfo;
-
- @Override
- protected void onCreate(Bundle savedInstanceState) {
- super.onCreate(savedInstanceState);
- setContentView(R.layout.activity_main);
- final String <span class="attribute">apkPath</span> = <span class="attribute-value">Environment</span>.getExternalStorageDirectory().toString() + File.separator + APK_PATH;
- <span class="attribute">mTextView</span> = (TextView)findViewById(R.id.text);
- <span class="attribute">mLayout</span> = (RelativeLayout)findViewById(R.id.re_Layout);
- mTextView.setOnClickListener(new OnClickListener(){
- @Override
- public void onClick(View v) {
- //一定要记得加上android.permission.READ_EXTERNAL_STORAGE权限,不然死活都拿不到数据
- //我就换了一个这个错误,如果发现代码没问题,网上找也没问题,这个时候应该思考是不是没有加权限
- <span class="attribute">apkInfo</span> = <span class="attribute-value">getUninstallApkInfo</span>(MainActivity.this, apkPath);
- String <span class="attribute">packageName</span> = <span class="attribute-value">apkInfo</span>.get(PKG_NAME);
- if (null != packageName) {
- try {
- <span class="tag"><</span><span class="tag-name">span</span> <span class="attribute">style</span>=<span class="attribute-value">“white-space:pre”</span><span class="tag">></span> <span class="tag"></</span><span class="tag-name">span</span><span class="tag">></span>dynamicLoadApk(apkPath, packageName);
- } catch (Exception e) {
- e.printStackTrace();
- Log.i(TAG, “change image fail”);
- }
- } else {
- Log.i(TAG, “package is null”);
- }
- }
- });
- }
-
- /**
- * 获取未安装apk的信息
- * @param context
- * @param apkPath apk文件的path
- * @return
- */
- private Map<span class="tag"><</span><span class="tag-name">String</span>,String<span class="tag">></span> getUninstallApkInfo(Context context, String apkPath) {
- Map <span class="attribute">hashMap</span> = <span class="attribute-value">new</span> HashMap<span class="tag"><</span><span class="tag-name">String</span>,String<span class="tag">></span>();
- PackageManager <span class="attribute">pm</span> = <span class="attribute-value">context</span>.getPackageManager();
- PackageInfo <span class="attribute">pkgInfo</span> = <span class="attribute-value">pm</span>.getPackageArchiveInfo(apkPath, PackageManager.GET_ACTIVITIES);
- if (null != pkgInfo) {
- ApplicationInfo <span class="attribute">appInfo</span> = <span class="attribute-value">pkgInfo</span>.applicationInfo;
- String <span class="attribute">pkgName</span> = <span class="attribute-value">appInfo</span>.packageName;//包名
- hashMap.put(PKG_NAME, pkgName);
- } else {
- Log.d(TAG, “program don’t get apk package information”);
- }
- return hashMap;
- }
-
- /**
- * @param apkPath
- * @return 得到对应插件的Resource对象
- */
- private Resources getPluginResources(String apkPath) {
- try {
- AssetManager <span class="attribute">assetManager</span> = <span class="attribute-value">AssetManager</span>.class.newInstance();
- //反射调用方法addAssetPath(String path)
- Method <span class="attribute">addAssetPath</span> = <span class="attribute-value">assetManager</span>.getClass().getMethod(ADDSSETPATH, String.class);
- //将未安装的Apk文件的添加进AssetManager中,第二个参数是apk的路径
- addAssetPath.invoke(assetManager, apkPath);
- Resources <span class="attribute">superRes</span> = <span class="attribute-value">this</span>.getResources();
- Resources <span class="attribute">mResources</span> = <span class="attribute-value">new</span> Resources(assetManager, superRes.getDisplayMetrics(), superRes.getConfiguration());
- return mResources;
- } catch (Exception e) {
- e.printStackTrace();
- }
- return null;
- }
-
- /**
- * 加载apk获得内部资源,并且替换背景
- * @param apkDir apk目录
- * @param apkName apk名字,带.apk
- * @throws Exception
- */
- private void dynamicLoadApk(String apkPath, String apkPackageName) throws Exception {
- //在应用安装目录下创建一个名为app_dex文件夹目录,如果已经存在则不创建,这个目录主要是最优化目录,用于缓存dex文件
- File <span class="attribute">optimizedDirectoryFile</span> = <span class="attribute-value">getDir</span>(DEX, Context.MODE_PRIVATE);
- //打印路径 理论上是/data/data/package/app_dex
- Log.v(TAG, optimizedDirectoryFile.getPath().toString());
- //构建DexClassLoader
- DexClassLoader <span class="attribute">dexClassLoader</span> = <span class="attribute-value">new</span> DexClassLoader(apkPath, optimizedDirectoryFile.getPath(), null, ClassLoader.getSystemClassLoader());
- //通过使用apk自己的类加载器,反射出R类中相应的内部类进而获取我们需要的资源id
- Class<span class="tag"><?</span><span class="tag">></span> <span class="attribute">clazz</span> = <span class="attribute-value">dexClassLoader</span>.loadClass(apkPackageName + DRAWABLE);
- //得到名为about_log的这张图片字段,这个图片是为安装apk里面的图片
- Field <span class="attribute">field</span> = <span class="attribute-value">clazz</span>.getDeclaredField(IMAGE_ID);
- //得到图片id
- int <span class="attribute">resId</span> = <span class="attribute-value">field</span>.getInt(R.id.class);
- //得到插件apk中的Resource
- Resources <span class="attribute">mResources</span> = <span class="attribute-value">getPluginResources</span>(apkPath);
- if (mResources != null) {
- //通过插件apk中的Resource得到resId对应的资源
- Drawable <span class="attribute">btnDrawable</span> = <span class="attribute-value">mResources</span>.getDrawable(resId);
- mLayout.setBackgroundDrawable(btnDrawable);
- } else {
- Log.d(TAG, “mResources is null”);
- }
- }
- }
点击TextView内容“换皮肤”来触发的,当初背景是设置的一个机器人。
第六步:运行项目爆结果照片#
点击换皮护之前背景图片如下

点击换图片之后背景图片如下

ok,说明获取到了这种图片资源,换皮肤成功,这里只是代表换皮肤意思,效果比较丑,不要喷哈。
第七步、总结#
这样做资源和宿主分离了,减轻了apk负担,同时也有解耦和作用,我们手机一些浏览器换模式(日和夜)、QQ换皮肤、表情包、线上下载线下维护、是项目更加灵活,可扩展性更好,同时也复习了DexClassLoader和反射相关知识。
转载:http://blog.csdn.net/u011068702/article/details/53311437
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